![]() If the game itself pulls from the content files (as opposed to hardcoded logic somewhere), you can edit those files under a staggering array of conditions. ![]() The general theme of the responses is that with Content Patcher, you can edit/replace/add to any asset in the game, but you can't change the way the game uses them*. Yep, yep, yep, yep, nope, yep, yep, nope. ![]()
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